W3C Disruptor
W3C Offensive
“You were assigned to disrupt Netsec in their operation, and that’s what you are going to do, W3C Disruptor.”
Win Condition: Eliminate ALL hostile units, or at least 1 hostile unit per day/night phase.
Day:
Hack Target (Moderate) - Select a white node and attempt to hack it. Leaves a log.
Hack ROOT Access - Select a white node. If there is no rooted operative or OL, you can hack into root access by trying to hack a node with the OL’s connection and become a W3C Operation Leader. Leaves a log.
Harden Node (D1 -> D3 cooldown, 2 charges) - Select a white node, decreasing hacking chances of getting this node. Strongest hacking chance nerf. Leaves a log.
Blood for the Blood God (Killed 2 operatives)
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Jam Network (2 charges) - Select a target operative and disable all day actions related to the topology done by them.
Night:
Cover Your Tracks (2 charges) - Move your hideout, protecting yourself unless you are occupied. Arrest attempts will show a result similar to a target that is immune to arrest, like No Dirt On Me.
Midnight Meet (N1 -> N3 cooldown) - Select a target operative. Visit and occupy them, talking about the hack.
Glimpse (N1 -> N3 cooldown) - Select a target operative, any operative targeting action will be done on themselves, but they will not know about it. Visit them.
Disorganized Murder - Select an operative and attempt to murder them. Visit the target.
Altar of Heresy (50% W3C operatives left or obtained Root Access)
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Glimpse has no cooldown now.
Passives:
Altar of Heresy - If W3C have only 50% of your operatives left or obtained Root Access, gain these powers.
Blood for the Blood God - If 2 operatives died this Opsec, gain these powers.