Skip to content

Script Kiddie

scriptkiddie.png

Neutral Offensive

“Make sure to get out alive, Script Kiddie.”

Win Condition: Survive, or hack 1 node.

Day:

Create Hideout (D1 -> D4 cooldown, 2 charges) - Grants you one charge of Move Hideout.

Script Kiddie Attack - Select a node, green or white. If the node is white, it has a very low chance to hack the node. Leaves a log.

Denial of Service (2 charges) - Select a green or white node and block all connections to the node this day. Do not leave a log.

Night:

Move Hideout (1 charge) - Move your hideout, protecting yourself unless you are occupied.

Wake Up Call (1 charge) - Become the Panicked Blabbermouth.

Passives:

Unsecured Device - If you are arrested, the agents get some intel, similar to Download Intel, getting intel (see tips for list of intel). Do not go through frames or cover.

Hidden Connections - If you are murdered, the player that killed you will be arrested. If you are voted out, one random operative that voted you will be arrested.