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Network Shutdowner

networkshutdowner.png

Neutral Offensive

“If you can't be famous one way, no one is allowed to be famous, even through breaking into the company, Network Shutdowner.”

Win Condition: Eliminate ALL hostile units, or at least 1 hostile unit per day/night phase.

Day:

Hack Target (High) - Select a white node and attempt to hack it. Leaves a log.

Rollback (1 charge) - Select a green node, return the node to a white node, un-hacking the node. Connections to nodes ahead fail. Leaves a set of random connection logs, one of which is you.

Network Shutdown (2 charges) - Prevents any topology affecting skills the next day. If Netsec hacks a node, the shutdown is stopped, giving back a charge of Network Shutdown.

Mass DDOS (1 charge) - Block all connections to all nodes this day. Globally announce Denial of service on only nodes that are attempted to be interacted with. Do not leave a log on any.

Night:

Smash Hardware (N1 -> N3 cooldown) - Select an operative and disable all day actions related to the topology. Occupies and visits them. (Same as Midnight Meet).

Tamper Wiring (2 charges) - Select an operative and disable all night actions related to the topology. Visit them.

Replace Laptop (N1 -> N3 cooldown, 2 charges) - Replace a selected laptop with a server by connecting a company server to future nodes and disconnecting the laptop.

Replace Server (N1 -> N3 cooldown, 2 charges) - Replace a selected server with a laptop by connecting a company laptop to future nodes and disconnecting the server.

Passives:

Unsecured Device - If you are arrested, the agents get some intel, similar to Download Intel, getting intel (see tips for list of intel). Do not go through frames or cover.