Inside Man (Security Guard)
Netsec Field Operations
“You don’t have high clearance at the target company, but any little bit helps. Cash out and get out, Inside Man (Security Guard).”
Win Condition: Eliminate ALL hostile units.
Day:
Unskilled Attack - Select a node, green or white. Leaves a log.
Insider Knowledge (D1 -> D3 cooldown, 2 charges) - Tells you the IP of a node with downloadable intel on it.
Contraband Check (1 charge) - For the next night, any operatives arrested and murdered will have their roles revealed, unframed, and logs unencrypted, including through voting.
Desperate Measures (1 charge) - Turn into an Improvised Hacker.
Night:
Neutrals OUT (2 charges) - Select a target operative, remove no dirt on me and arrest them, only if they are truly a Neutral role with a Neutral objective. Visit them.
Sniff-out (N1 -> N3 cooldown) - Select a target operative. If the operative is a drug dealer or has the potential to murder or disorganized murder in any way, let you know. Goes through cover or frames. Visit them.
Passives:
Target Knowledge - You can see which node is the final target.
From the Grape Vine - You know if Agents have a mole role or not in play.