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Agent Network Architect

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Mole Agent Offensive

“In order to escape prison, you took a plea deal as a Network Architect. Agents could use your network routing power, Agent Network Architect.”

Win Condition: Eliminate ALL hostile units, or at least 1 hostile unit per day/night phase.

Day:

Hack Target (Moderate) - Select a white node and attempt to hack it. Leaves a log.

Harden Node (D1 -> D3 cooldown, 2 charges) - Select a white node, decreasing hacking chances of getting this node. Strongest hacking chance nerf. Leaves a log.

Night:

Move Hideout (1 charge) - Move your hideout, protecting yourself unless you are occupied.

Add Route (N1 -> N3 cooldown, 2 charges) - Select two nodes and add a route between them.

Remove Route (N1 -> N3 cooldown, 2 charges) - Select an edge and remove the route, if it doesn’t isolate the node it connects to.

Passives:

None.