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Blackmailed Leader

blackmailedleader.png

Core Agent Special

This role is unique, at most one Operation Leader should spawn; one Agent on the Field must spawn.

“Agents caught up to you before the Opsec even started, Blackmailed Leader.”

Win Condition: Eliminate ALL hostile units, or at least 1 hostile unit per day/night phase.

Day:

Hack Target (High) - Select a white node and attempt to hack it. Leaves a log.

Harden Node (D1 -> D3 cooldown, 2 charges) - Select a white node, decreasing hacking chances of getting this node. Strongest hacking chance nerf. Leaves a log.

Give Root Access (1 charge) - Select an operative to give root to. Upon your death, they can choose to become an Operation Leader of their own faction or stay as their current role with broadcast.

Night:

Move Hideout (1 charge) - Move your hideout, protecting yourself unless you are occupied.

Fake Emergency Extraction (N1 -> N3 cooldown, 3 charges) - Select an operative to fake escort, does not occupy them and doesn’t actually do anything except leaving escort text. Do not visit them.

Assault and Battery - Select an operative and attempt to murder them. Visit the target.

Passives:

Agent on the Field - You are a Field Agent role.

Authority - You have two votes.

Covert Broadcast - You should be given access to talk to all players in a specialized channel (global Opsec info).

Operation Leader - You are one of the leading roles and may spawn every operation.