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Vigilante Decipherer

vigilantedecipherer.png

Core Agent Social

This role is supposed to be unique, depending on the ruleset; one Agent on the Field must spawn.

“If you succeed in this operation, you might get a promotion, Vigilante Decipherer.”

Win Condition: Eliminate ALL hostile units, or at least 1 hostile unit per day/night phase.

Day:

Unskilled Attack - Select a node, green or white. Leaves a log.

Destroy Intel - Select a green node, if you find intel that is of intel (see tips for list of intel), destroy it, give yourself the intel.

Plant Fake Info - Decreases hacking chances on a random node.

Decipher Role - Select any number of target operatives and guess their role. If you guess right, attempt to arrest them by goons tonight. Removes all frames and covers. Cannot guess more than two of the same role in a single phase. You will know if you guessed right or wrong.

Night:

Deductive Reasoning (N1 -> N3 cooldown) - Select a target operative. You will learn their faction, and their subclass. Do not go through frames or cover. Visit them.

Midnight Meet (N1 -> N3 cooldown) - Select a target operative. Visit and occupy them, talking about the hack.

Decipher Role - Select any number of target operatives and guess all their roles. If you guess right, attempt to arrest them by goons. Removes all frames and covers. Cannot guess more than two of the same role in a single phase.

Passives:

Agent on the Field - You are a Field Agent role.